Full-Stack Web Developer
Reach Game Studios Pty. Ltd.5 days ago
- Where you can work from
- Remote — Australia onlyAustralia
- Salary
- Salary not disclosedThe employer did not publish a range. We do not estimate one.
- Job type
- Contract
- Experience
- Mid level
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Job description
Full-Stack Developer
Reach Game Studios is looking for a talented full-stack web developer to work on developing exciting new web presences across the studio portfolio: including game sites, backend web services infrastructure for our game titles, and corporate websites.
Responsibilities
As a full-stack web developer you will be responsible for:
- Working with designers and management to scope and implement elegant frontend web designs, or own the visual identity for projects.
- Creating backend game services infrastructure to serve our game, web, and interface requirements.
- Implementing endpoints and APIs to communicate between our front-end infrastructure, our community developers, and our game infrastructure.
- Work with game designers and engineers to expand our web services infrastructure as game requirements evolve.
- Implementing feature sets as required by a range of departments, particularly working with dev ops and live ops teams to ensure operation continuity.
Requirements
For this role we are looking for
- An experienced front-end web developer with a demonstrated track record in effectively crafting responsive front-end web experiences.
- Knowledgable in web services development and endpoint development.
- A proven backend developer, including developing backend infrastructure, endpoints, and backend interfaces for internal use.
- High degree of practical and theoretical knowledge surrounding network and web security and a willingness to liaise and work with external partners to audit and ensure a high level of security across our web presences.
- Strong computer science fundamentals, including proficient across a number of languages and frameworks, data management and architecture.
- Proficient in C#, MVC Framework, Java, Javascript, NodeJS, C++, SQL, and a willingness to learn and interface with Unreal Engine for live game implementation.
- An understanding of online infrastructure, particularly surrounding live videogame web services.
Remuneration
The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount is competitive and negotiable.
Location
While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.
Apply
To apply, please click on the "Apply Now" button below.
Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.
Originally posted on Himalayas
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Job availability & source
Still listed on the employer's own board at our last check, 5 days ago
This job was originally posted by the employer or source shown below. We re-check the original listing regularly to keep its availability current, and send you straight to it to apply — we never sit in between.
- Source
- Himalayas
- Posted by the employer
- 19 Oct 2026
- First seen by us
- 19 Oct 2026
- Last checked
- 19 Oct 2026
via Himalayas — view on source
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