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Technical Artist

Streamline StudiosLast week

Where you can work from
Remote — Malaysia onlyMalaysia
Salary
Salary not disclosedThe employer did not publish a range. We do not estimate one.
Job type
Contract
Experience
Mid level

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Job description

Future Opportunities – Join Our Talent Pool

We are always looking for talented freelance artists to work with Streamline Studios.

While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.

Thank you for your interest in Streamline Studios.

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are seeking a talented Technical Artist on a freelance/contract basis to collaborate with our team in the gaming industry. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences.

Delivering excellence

  • Help define the technical quality standards, overseeing the development of art pipelines
  • Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
  • Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects
  • Create and maintain technical documentation
  • Able to independently tackle technical tasks with close to no supervision
  • Assist in the technical evaluation of new incoming project

Communication

  • Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives

Team and personal development

  • Stays current on industry-standard content creation tools and techniques
  • Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
  • Guide other art team members in solving day-by-day production issues
  • Assist in game profiling and generating report to help content creators get their assets within budget

Requirements

  • Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)
  • Good verbal and written communication skills catering to engineers and artists as needed
  • Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
  • Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis

Deliverables Expectations

  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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Originally posted on Himalayas

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Job availability & source

Still listed on the employer's own board at our last check, 6 days ago

This job was originally posted by the employer or source shown below. We re-check the original listing regularly to keep its availability current, and send you straight to it to apply — we never sit in between.

Source
Himalayas
Posted by the employer
16 Oct 2026
First seen by us
16 Oct 2026
Last checked
18 Oct 2026

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