Principal Software Engineer
Nexus ModsLast month
- Where you can work from
- Remote — United Kingdom onlyUnited Kingdom
- Salary
- GBP 80K–90K / year
- Job type
- Full-time
- Experience
- Senior
See more from us in Google Search — add us as a preferred source.
Opens 4dayweek.io in a new tab. No account needed.
Listing via 4 Day Week · 4 Day Week
Job description
Schedule: 4-day week, 32 hours a week
Role Description
Salary: £80,000 to £90,000
Location: Remote, but within the UK
Please note: We are unable to sponsor international visas at this time.
About Nexus Mods
Established in 2001, Nexus Mods is the largest video game modding platform on the internet - a household name in the PC gaming ecosystem.
- 79M+ registered members
- 950K+ mods for 5,000+ games
- 26B+ mod downloads
We’re currently focused on product modernisation, driving growth and building infrastructure for the next 10 years of community-powered modding.
Our role
We're hiring a Principal Software Engineer to join our App Engineering team and help lead the technical direction of Vortex, our flagship desktop mod manager used by millions of PC gamers.
You'll be one of the most senior technical voices on the team: writing production code, making architectural calls, and raising the bar for everyone around you through mentorship and example.
If you've spent your career going deep on hard systems problems, including performance, concurrency, platform integration and API design, ideally in a desktop application or game engine environment, and you want that depth to matter to millions of real users, this is that role.
Why is this role unique?
- A native desktop application running on wildly varied consumer hardware and OS configurations.
- 500+ supported games, each with its own file formats, load order logic, and installer quirks.
- Deep OS-level integration: file systems, the Windows registry, drives, processes, code signing, auto-update.
- A public extension API with an active third-party developer ecosystem building on top of your work.
- A large, vocal, technically engaged user base that stress-tests every release in the wild.
You'll help shape the systems behind mod installation, sorting, conflict resolution, downloads, and profile management for millions of active users, and you'll help take Vortex from Windows-first to genuinely cross-platform.
Role Responsibilities
- Ship high-impact work across the application's core process, UI layer, and extension layers.
- Own the hardest bugs in the codebase: race conditions, performance regressions, gnarly state issues.
- Drive architecture decisions that span multiple teams, in partnership with engineering management.
- Review code and set technical standards through example, not just process.
- Mentor engineers across levels in desktop application architecture, TypeScript, and the modding domain.
- Steward a public extension API used by an active third-party developer community.
- Identify and pay down technical debt in a large, long-lived, actively used codebase.
- Work closely with Product, Design, QA, Community, and Backend to turn ambiguous problems into shipped features.
- Improve build, packaging, and release tooling for the whole team.
Role Requirements
- Deep, senior-level experience building and evolving substantial production systems. Desktop application or game engine experience is highly preferable.
- Strong TypeScript and modern JavaScript in production.
- Strong system design instincts applied to client-side software: module boundaries, plugin architectures, data flow, persistence.
- Experience with packaging, code signing, auto-update, and cross-platform quirks (Windows and Linux).
- Solid Node.js fundamentals: async patterns, streaming I/O, child processes, native addons.
- Experience designing public APIs or SDKs for external developers: versioning, deprecation, backwards compatibility.
- Experience with desktop CI/CD, reproducible builds, and signed release pipelines.
- A track record of mentoring engineers and lifting the technical level of the teams you're on.
Bonus Skills
- Experience with Electron, Tauri or similar desktop application builders.
- Strong React experience, including state management at scale.
- Experience with client-side auth and download/distribution systems.
- Background at high-scale desktop platforms or launchers (Steam, Epic, GOG Galaxy, Battle.net, or similar).
- Experience taking a Windows-first app cross-platform, or maintaining Windows/Linux parity in production.
- Knowledge of gaming file formats, save systems, load orders, or plugin architectures.
- Experience building tools for creators or user-generated content communities.
- Familiarity with Bethesda's Creation Engine, FOMOD, Wabbajack, or similar modding standards.
- A genuine interest in gaming or modding culture.
Benefits of Working at Nexus Mods
Benefits
- We work a 4-day week of 32 hours, with no reduction in pay.
- An allowance of £25 each month to spend on video games.
- Employee Assistance Programme.
- Private BUPA healthcare for you and your family.
- A very flexible training budget.
- Regular social events throughout the year. Participation is optional!
Diversity and Inclusion
We celebrate diversity and want you to bring your whole self to work.
Supporting an incredible community of tens of millions of users, we thrive on engaging as many views as possible to improve our platform. We see no reason why our culture should be any different.
Opens 4dayweek.io in a new tab. No account needed.
Listing via 4 Day Week · 4 Day Week
Job availability & source
Still listed on the employer's own board at our last check, 6 hours ago
This job was originally posted by the employer or source shown below. We re-check the original listing regularly to keep its availability current, and send you straight to it to apply — we never sit in between.
- Source
- 4 Day Week
- Posted by the employer
- 25 Sept 2026
- First seen by us
- 13 Oct 2026
- Last checked
- 26 Oct 2026
Listing via 4 Day Week — view on source
Similar remote jobs
Lead Software Engineer (Remote)
8th LightSoftware Development3 weeks agoLocation not statedLead#C##CI/CD#Computer Vision3 weeks agoView jobSr. Software Engineer - EAP/Employer (Remote)
RulaSoftware DevelopmentLast weekLocation not statedSenior#AWS#CI/CD#DockerLast weekView jobSenior Software Engineer
ClutchSoftware Development3 months agoBrazilContractSenior#AWS#CI/CD#GraphQL3 months agoView jobPrincipal Software Engineer (Remote)
8th LightSoftware Development3 weeks agoLocation not statedPrincipal#C##Computer Vision#Java3 weeks agoView jobSoftware Engineer, Developer Velocity
HexSoftware Development8 months agoUnited StatesUSD 199K–265K / year#AWS#CI/CD#Datadog8 months agoView jobSenior Software Engineer
TwilioSoftware Development3 months agoIrelandSenior#AWS#CI/CD#Datadog3 months agoView jobSoftware Engineer
MongoDBSoftware Development2 months agoUnited States#AWS#Azure#Google Cloud2 months agoView jobSoftware Engineer, Product
DescriptSoftware DevelopmentLast monthCA · USUSD 200K–275K / yearMid level#CSS#HTML#JavaScriptLast monthView job
More jobs at Nexus Mods
Community Manager
Nexus ModsSales & MarketingLast weekUnited KingdomGBP 40K–50K / yearManagerLast weekView jobSenior Product Designer
Nexus ModsDesignLast weekUnited KingdomGBP 60K–70K / yearSenior#Agile#Design Systems#PrototypingLast weekView jobSenior Product Manager
Nexus ModsProductLast weekUnited KingdomGBP 60K–70K / yearSenior#AgileLast weekView jobSenior Backend Engineer
Nexus ModsBackend3 weeks agoUnited KingdomGBP 65K–75K / yearSenior#CI/CD#Docker#Elasticsearch3 weeks agoView jobPrincipal Backend Engineer
Nexus ModsBackendLast monthUnited KingdomGBP 80K–90K / yearSenior#CI/CD#Docker#GraphQLLast monthView job
